

Palette and world design nudge A Link To The Past, while the Drifter himself reminds loosely of Terranigma's caped hero. The world itself is an ardent nod to the SNES era. It's largely a tale of conflict, both internal and external, and it's something that appears to drive this odd, fantastical place from the moment you pick up your sword. All stories are told visually, in the form of snapshot memories, leaving much of the overall plot to be informed by the player's experience. Plagued by illness and recurring visions of conflict, our caped adventurer is soon sent sprawling through a land of ancient technologies, hunting down powerful relics to restore his lamentable state. You play as an unnamed Drifter: a caped, bluish fellow with hazy origins and a fantastic energy sword. Certainly worth its entry price at $19.99/£15.49 on Steam.The story is almost entirely up for debate. It’s a memorable experience, and can keep you interested the whole way through. Hyper Light Drifter is a lot of fun, and it's beautiful too.

It's always great to see a studio that is willing to put in the work for its games in times of pre-alpha releases that are often released in a broken state. This game plays very smoothly, and offers stunning visuals and rigid difficulty. Hyper Light Drifter is unique, it highlights the issues of a real person in an abstract way. The music of this game is whimsical, it has a very strange, ominous, beautiful ring to it. The forests and ponds of the world are wonderful to take a look at, and the game even has certain vantage points to look out from and admire the scenery.

The team over at Heart Machine stresses how much painstaking detail they have added to the game, and it can really be seen as you play through level after level of breath-taking scenery and ominous yet beautiful music. The graphics and sound design of this game really stand out to me. The health system is similar to the Souls games as well, utilising potions hidden around each level that can be used at any time to replenish some health. I really enjoyed how this game gives you ammo you don’t need to scramble to a supply cache hidden somewhere, you just need enough skill to hit a few enemies close-up without dying. All enemies can be slain with the sword, but players will have to utilise all the mechanics at their disposal to effectively dispatch larger groups and bosses. You can attain a variety of upgrades to your weapons, and can even find bombs later on. The sword is the first weapon you will utilise in this game, and is very useful in dispatching most ordinary enemies you will encounter. The guns you acquire through your travels are almost a necessity in fighting bosses, but your sword is just as important. You can dash as many times as you would like, but your gun’s bullets will run out, and can only be replenished by hitting enemies and breaking items around the map. With an easy first level, the game quickly piles on the pain, with multiple tries required to defeat the bosses, and little time to practice the unique mechanics of dashing and shooting. Alex Preston, the game’s lead producer, says the game is a means “to tell a story can identify with, expressing something personal to a large audience…” Preston suffers from a heart disease that can end his life at any moment, and he channels this feeling of looming death into the game: providing a beautiful world with dark undertones and rigid difficulty for players to explore.ĭon’t let the beautiful, often colourful world fool you Hyper Light Drifter is a game with difficulty that can often be compared to the Dark Souls series. There is no spoken dialogue and much of the game's story is up for interpretation. Released in 2016 by Heart Machine, Hyper Light Drifter follows the adventure of an unnamed wanderer wielding ancient technology. Hyper Light Drifter is a beautiful, curious game that serves as a parallel to its lead developer’s life. Reviews // 13th May 2017 - 5 years ago // By Matthew Esposito Gigante Hyper Light Drifter Review
